In a recent revenue call (provided by IGN), Take-Two Interactive CEO Strauss Zelnick said he is “reasonably confident” that the company will not be affected by US tariffs on imports. He attributed this to the fact that there was considerable confusion as tariffs were issued and subsequently withdrawn. But despite the confusion, he said that Take-Two Interactive’s financial guidance was decided next year.
He also said despite the tariffs, Take-Two already has a solid customer base on all platforms except the Nintendo Switch 2, which is scheduled to be released on June 5th.
“Our guide will be in the next 10 months. Essentially, this is part of a fiscal year that hasn’t passed yet, and considering how things have hit so far, it’s very difficult to predict where tariffs will land.” “Our guide is reasonably certain that our guide will not be significantly affected unless our guide is running in a very different direction than what is currently expected. In any case, there is a very large install base on all target platforms except the Nintendo Switch 2.
In its revenue report, the company reaffirmed its release a large number of games on a variety of platforms. Borderland 4 PC, PS5, Xbox Series X/S, Nintendo Switch 2, and Mafia: Old Countries PC and current console. There are also games that are scheduled to be released. NBA 2K26 and WWE 2K26. With this in mind, it’s easy to see why Zelnick isn’t too worried about the tariffs that affect the publisher.
From the release of Nintendo Switch 2, Zelnick said he felt “great optimism” about Take-Two’s relationship with Nintendo. In the same revenue call, Zelnick said how much Nintendo has supported third-party publishers to ensure a strong lineup of games.
“We’ve launched four titles on the Nintendo Switch 2. I think this is a larger array of releases than we’ve previously offered on the new Nintendo platform,” Zelnick said. “Historically, being a third party in Nintendo’s business has been a bit challenging. I think Nintendo has been very close to working on that. And we have a great deal of optimism about the platform, so we’re stepping up too.”
In an interview with IGN just before the revenue call, Zelnick decided to push the release of Grand Theft Auto 6 He suffered from fall 2025 until May 26, 2026, but it is ultimately worth it to have more time to work on the game with developer Rockstar games.
“It feels really good to see Finance 26 sitting here today,” he said. “And of course, delay me late – why couldn’t they?