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Pass The Controller > PC > Schedule 1 Early Access Review
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Schedule 1 Early Access Review

April 15, 2025 9 Min Read
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Schedule 1 Early Access Review

Table of Contents

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  • TieGuytravis’ Favorite Felony Simulator
  • TieGuytravis’ favorite cozy game

Whether or not you should quit your job in the office and raise a farm? Stardew Valley Or, put your warrior day aside and work at the tea shop in WonderstopSometimes I just want to take a break and embrace a simpler way of life. I never thought I’d find this same cozy reality in a game about drug manufacturing and selling in a dirty city, but in Schedule 1, that’s exactly what I got. Instead of GTA-Like the chaotic and runaway through the criminal underworld I had expected, I peacefully packaged my homemade ganja into small buggies, handing out free samples to build bonds with the local community, experimenting with new drug recipes while the expanding drug empire thrives. It took me 40 hours to perfect my dope deal, but I ran into a bunch of bugs and an unfinished endgame at the launch of this Early Access, which means some downers were mixed with the upper. bake. But I enjoy an overwhelmingly surprising Zen time as a friendly neighborhood poison pusher regardless, and I can’t wait to see how it continues to evolve.

This goofy first person management SIM asks you to turn your burgeoning small business peddler drug into a large company that employs dozens of hardworking chemists, botanists and dealers. After finding your luck in an unfamiliar city, you do the only thing your protagonist has ever been good at: of course, sling that og kush. What starts as a solo business growing Marie Jane in awkward hotel rooms could ultimately become a fully automated manufacturing and distribution process that drives a large amount of high quality drugs. Spreading illegal venture tendrils throughout the city will meet very impressive locals, learn about their medication preferences and supply corrections. This will allow new dealers to unlock and push up products and suppliers that can connect to new raw materials.

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Running around towns that expand your network by introducing yourself (and your products) to locals, then converting them into repeaters who text you for their next hit is a habit that forms in one or more ways. And you can convert strangers into continuous customers, understand the highs they are looking for, and increase your chances of cooking something to their preferences. Mixing Adderall from a local gas station with Crystal Meth will create an energetic product.Check the notes* Is horse semen a good idea? Interestingly, the name of the obtained product variant appears to be randomly generated by mashing two vague drug sounds together. Therefore, you will be selling a product called Dream Queef or Aspen Smegma.

Even repetitive tasks like harvesting Reefer are oddly fun.

Even repetitive tasks such as wrapping in small jars for harvesting and distribution of Reefer are oddly fun. Watering crops, mixing ingredients, breaking down freshly baked crystal trays all felt truly satisfying and settled into a satisfying meditation state. Ultimately, you don’t need to touch the production pipeline again with your own hands (and you can even offload to mostly lower dealers), except to develop a means to automate many of these and sell those products. This is where Schedule 1 soaks your toes in the automation seen in such Satisfactory – Pivot replaces quiet meditation with bagging hemp with becoming an efficient, obsessed floor manager who appealed to my love for logistics.

What unexpectedly lacks in this critical business is all sorts of pushbacks from law enforcement. Law enforcement acts more than anything as a flimsy guardrail that prevents you from making an open transaction. They can set up street barricades where you can simply roam, or try to arrest you if you handle drugs in front of them – but they are badly unequipped to actually catch you to run slowly, make you shoot, or give up on pursuits as soon as you disappear around the corner. This seems like a deliberate move to keep things light, while maintaining the illusion of your actions with real interests, but you won’t be in the danger of exposure. The officer won’t knock down the door to your very obvious drug facility, even if you see you run away inside them. Also, there are no rival gangs or sabotages who are worried about disbanding your operation.

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In theory, you I did it You decide to buy a gun and go on a rampage around town harassing police officers, but you are not given the incentive to do so. Schedule 1 seems to get in your way to play like this if you want. In fact, I never even approached myself arresting, nor did I find the use of a baseball bat or a revolver I had in my safehouse. I kept waiting for things to make a horrifically violent turn, but for now it doesn’t seem to be the focus of Schedule 1, but I think it’s all better.

Instead, spend time indoors, harmoniously grooming your hallucinating gardens, and skateboarding around town to deliver products. It also stops the subject of Schedule 1 and how quiet it feels to actually play it. Honestly, it has more in common Animal Crossing Rather than playing as a villager who benefits from a malicious raccoon than the GTA, you are someone who has envious financial narrowings for your neighbors, like entrepreneur Walter White, who screams “I’m every corner.” You can also collaborate on a co-op by inviting friends to join the co-op to help around town! What’s more heartwarming than your cocaine brick buddies on the streets with you?

TieGuytravis’ Favorite Felony Simulator

If you’re looking for a low-risk way to satisfy your instincts to file a lawsuit, here are the top games I recommend.

TieGuytravis’ favorite cozy game

If you’re looking for a game that combines well with a warm blanket and a warm tea, look for these TieGuytravis approved recommendations.

The main issue in Schedule 1 is one that is familiar to many early access games. In other words, I used up what I did a little faster. After unlocking the three base drag types currently available, I was optimizing my business for around 20 hours, so I didn’t often take a picture other than stockpiling a stack of cash that I wouldn’t have spent. Certainly, I could have bought a better skateboard, a car driving, or some legitimate business, but I could have bought a few legitimate businesses to get through my money, but there is little reason to do so beyond vanity after a certain point. Perhaps there will eventually be some endgame added for reasons to continue playing, but we have managed to unlock all the properties, dealers and suppliers here and there. Then just grind the rest of the time. Minimal talk about a colleague showing the rope that will become a drug kingpin also falls after a while.

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In the same early access pulse, Schedule 1 also has bugs, performance issues, and some of the other regular yankines you’d expect, but that’s not particularly bad, but in reality, this is actually quite above average compared to many ongoing games I’ve reviewed. I ran into some frame rate issues and stopped selling the product until the dealer reset the world twice, but most of these issues were pretty minor and had minimal impact on the joy I felt while pulling out the criminal transaction.

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