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Pass The Controller > Xbox > Palworld Studio’s CEO Would “Never Allow” an Acquisition – Communications Director
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Palworld Studio’s CEO Would “Never Allow” an Acquisition – Communications Director

April 13, 2025 4 Min Read
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meanwhile Pal World Developer PocketPair has been preparing to start the game. Jon Buckley, the company’s communications director and publishing manager, spoke about how CEOs don’t allow the company to acquire. Speaking to IGN, Buckley responded that PocketPair was answered to questions about what would happen.

“Our CEO (Takuro Mizobe) never allowed it,” replied Buckley. “He never allowed it. He would never allowed it. He never allowed it. He never allowed it. He likes to do his thing, he likes to be his boss. He doesn’t like to tell him what to do.”

Buckley believes that if the Pocket Pair is acquired, it will likely only happen after Mizobe begins to think about retirement. But he doesn’t believe it will happen anytime soon. Rather, because pocket pairs are involved in quite a few things. Pal World As a major IP, the company will be busy for a while.

“So I’m going to be shocked,” Buckley continued. “Maybe (Mizobe) is old and he just sells it for money. And it would be sad, but in my lifetime I probably won’t see it. No, it would be interesting to see where the two passes go. Pal World As IP, we are involved, but now it’s in the hands of Aniplex and Sony Music that pilots the ship. We just provide advice and ideas because they take it. ”

Interestingly, Buckley’s statement rebutted what was made by Mizobe in March 2024, saying in an interview that the studio “can consider a partnership or acquisition offer” while it is satisfied with its independence.

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Regarding the success of Pal World And it became a major IP, and in July 2024, PocketPair announced a joint venture between Sony Music Entertainment (Japan) and Aniplex. Pal World The venture focuses on further development of IPs, including potentially global merchandising and licensing.

Buckley also talked about what he brings before. Pal World For Nintendo Switch 2. In an interview, he revealed that the studio will begin to consider that the console details have been revealed once more and that it turns out to be strong enough to run the game.

“We haven’t seen these specs yet,” Buckley said in March. “We’re waiting, just like everyone else. I’m walking around the GDC.

“If (Switch 2) is ripe enough, it’s 100% worth considering,” he said of the technical hurdles the studio might face. “We did a lot of optimizations for the steam deck and it was really satisfying, and yet it is something to do, but I’m really happy with how it turned out.

Together with work Palworld, PocketPair is also working with us The Story of Kenzera: Zau Developer Surgery Studio with the following title. The game doesn’t have a name yet, but it’s said to be “short and weird.” The studio and publisher confirmed that it will become a horror game.


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