In an era when big budget multiplayer titles fail brilliantly, it’s interesting to see the following efforts Helldivers 2 and Pal World Experience this incredible success. The former surpassed 15 million players in November last year, and saw approximately 2.5 million people every week. meanwhile, Pal World As of February, it exceeded 32 million players.
Despite the differences in content models (live services and early access), we face a fairly similar problem with adding new content. Pal World John Buckley, manager of the community and publisher, spoke to Gamesradar as part of a massive production about what people are doing wrong about game development. “I think people have very unrealistic expectations of the timeline.
When I see games like “I play an unhealthy amount of games myself. I quickly understand the need for more content. But I think people really misunderstand how long it takes to make things.” Fortnite and call of duty When you receive so much content, you’ll be aware of that Pal World You need to do the same thing.
“So they’ll be like that Pal World. They play it for a week, they love it, then they go, you know, what’s going on with this? There are a lot of people saying we’ve taken down, we’ve died, or we’ve got money and ran away, we’re not working on it. We’re working on this game, but it takes weeks and months to make things,” said Buckley, who revealed that the new island of the game will take six months to create.
“And when it comes out, people are very excited, but you only get so many annoying comments about these things before that. And you try to explain it, and they always have a few people who get it, and they really don’t appreciate those dialogues.
In the same work, Arrowhead Creative Director Johan Pilestedt outlined how difficult it can be to add things to the game, even if it looks relatively simple. “When you think about when the film was made, you get the actors and they’re there and tell them what to say.
“But the game is meticulously made. You have to build the actors from scratch and make sure you can run those lines. People can’t add this or do that.
“Unless you see it being made in a game, it’s not intuitive,” Pilentedt says.
PocketPair is working on its ending scenario Pal World This allows players to explore the trees of the world, but this has made it clear that this is “never over” of support. Helldivers 2 Recently, we have seen the centre of democratic renewal, and simultaneous players have skyrocketed on both platforms.
(TagStoTRASSLATE)ARROWHEAD GAME STUDIOS (T)HELLDIVERS 2 (T)PALWORLD (T)PC (T)PocketPair (T)PS5 (T)Xbox One (T)Xbox Series S (T)Xbox Series X