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Reading: Leaked Internal Sony Video Uses Horizon’s Aloy to Show AI-Powered PlayStation Character Prototype
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Pass The Controller > PC > Leaked Internal Sony Video Uses Horizon’s Aloy to Show AI-Powered PlayStation Character Prototype
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Leaked Internal Sony Video Uses Horizon’s Aloy to Show AI-Powered PlayStation Character Prototype

March 11, 2025 5 Min Read
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Leaked Internal Sony Video Uses Horizon's Aloy to Show AI-Powered PlayStation Character Prototype

A leaked internal video revealed that Sony is experimenting with an AI-powered PlayStation character.

This Verge reported on the appearance of internal videos created by the Advanced Technology Group at PlayStation Studios. This demonstrates AI-powered game characters using Horizon Games’ Aloy.

The video was then drawn from YouTube following a copyright request from Muso, which internet enforcement company The Verge said it lists Sony Interactive Entertainment as a client. This suggests that the video is legal. Passthecontroller has contacted Sony for comment.

In the video reported in Verge, Sharwin Raghoebardajal, Sony Interactive Entertainment Director of Software Engineering, talks with AI-powered Aloy via voice prompts and AI-generated voice and facial animations.

Speech recognition is done via Openai’s whispers for speech-to-text, conversational AI via GPT-4 and Llama 3 for dialogue and decision-making, Sony’s emotional voice integration (EVS) system, and facial animation with Sony’s Mockingbird Technology.

In the tech demo, Raghoebardajal asks Aloy how he is doing.

The voice coming from Aloi’s mouth is not the voice of voice actor Ashley Burch, famous for playing characters in video games. Rather, it is a kind of robot sound that comes from any of the speech audio generators from the thousands of texts used to narrate social media posts. Ai Aloy’s facial movements are stiff, and her eyes appear to be in a state of life when she talks to Raghoebardajal.

When asked how Aloy is looking for her mother, she replies: “I discovered that I am a clone of Dr. Elizabeth Sobeck.

What do you think about being cloned? “Being a clone is unique and allows me to connect my past while creating my own path and future,” replies Aloi.

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The demo then moves into the real world of Horizon Forbidden West Game, with Raghoebardajal continuing the conversation as he plays the game. It’s a bit uncomfortable to see players chatting with characters they control. Also, given the plot of Horizon Games, it’s clear that Aloy will be using as an AI-powered PlayStation character.

The demo is described as a prototype developed with the help of Horizon Studio Guerrilla Games to showcase the technology internally at Sony. “This is just a glimpse of what’s possible,” Raghoebardajal says in the video. The video also shows Sony’s investment in exploring PlayStation characters with AI, but the company doesn’t even offer that it could be for PS5 games at this stage.

However, given that almost every competitor in the video game space is working on AI Tech, it’s probably surprising to see Sony work behind the scenes here. In fact, Xbox Maker Microsoft is all-in with AI and recently announced an AI called Muse, designed to generate ideas for game design.

Generic AI is one of the hottest topics in the video gaming and entertainment industry, and in recent years both have suffered from massive layoffs. So far, generative AI has attracted criticism from players and creators due to its ethical issues, rights issues, and the struggles of AI to produce content that AI actually enjoys. For example, Keyword Studios tried to create an experimental game internally using AI. The game failedquoting the keywords from investors, saying that AI can’t replace talent.

EA said that in September AI was the “very core” of that businessand recently Capcom said it is experimenting with generator AI Create “hunds of thousands” ideas needed for the in-game environment.

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Head of PlayStation Productions and Head of Products at PlayStation Studios Asad Qizilbash We weighed AI to say that video games use is important for Gen Z and Gen Alpha Gamers People who want “personalization across the board.”

“For example, non-player characters in the game can interact with players based on their actions and make them feel more personal. This is important for the alpha audience of young Z and Gen.

Activision recently approved the use of AI generation of several mandatory calls in the wake of the “AI Slop” Zombie Santa loading screen. Black Ops 6 assets.

Wesley is the UK news editor at Passthecontroller. Find him on @wyp100’s Twitter. You can contact Wesley at [email protected] or confidentially at [email protected].

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Reading: Leaked Internal Sony Video Uses Horizon’s Aloy to Show AI-Powered PlayStation Character Prototype
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