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Pass The Controller > Xbox > How a NASA simulation inspired Clair Obscur’s character lineup
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How a NASA simulation inspired Clair Obscur’s character lineup

May 19, 2025 4 Min Read
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How a NASA simulation inspired Clair Obscur’s character lineup

How do you put it? expedition For games like clear clear nabure: expedition 33? For writer Jennifer Sveverg En, that meant they would rethink the type of classic RPG party like the cast Armageddon – Dynamics she unexpectedly understood on a personal level.

“This sounds very random, but I did a simple NASA simulation that I was an analog astronaut,” Svedberg-Yen tells passthecontroller. “I was simulating the mission of NASA compounds to asteroids in Houston. As part of that, I was able to experience being part of a small (crew), and I thought of the people who send you on expeditions that you don’t necessarily all military forces. I know who the pain is.”

Even in a story-rich fantasy game where player investment is everything, mechanics drive characters. There were some obvious starting points. Svedberg-Yen says that she and game director Guillaume Broche “we really wanted people who have some kind of elemental magic, people who have swords, guns, etc.” from the start. That’s good because we all wanted that too.

With turn-based combat mechanics, fantasy worldbuilding, and staffing Nexus for NASA space missions, Svedberg-Yen has found her cast. She needed an engineer, so Gustave was born. Farmer Sciel was able to take care of the food. To check out that elemental magic box, Sveberg Enn invented the Rune. Even as characters, stories and mechanics evolved, the rest of those early ideas were stuck.

“Siel was originally supposed to be a archer,” Sveberg Yen said, “I wrote a dialogue for her, who takes philosophy about archery, but makes it a little more widespread. And Guillaume later turned it into a foreboding, and he changed the mechanic.

See also  Esquie balances the darkness of Clair Obscur with unrelenting wholesomeness

Expedition 33 In the unique construction, and the major twist after act 1, Sveberg Yen and Brooch were able to further raise expectations for the traditional RPG cast. Mostly, there is no hero who has a crew of supporters in the surrounding trajectory.

“In Act 1, the main character is probably Gustab. In Act 2, that’s a joke. In Act 3, it’s probably Mael. I’ve always explained that Mael is the hidden main character. Gustab is the main character of the decoy. The player to interpret.”

Svedberg-yen can’t say if these characters have a future or if there’s a chance of sequels Expedition 33 (perhaps”Clear“The name is, but that’s pretty far apart as the Sandfall interactive team crushes the bug and focuses on optimizing the game they just released.

“Our story has a beginning, a middle and an end. And I think it all tied together well. So it works as an independent story.” But what if you spend more time with Maelle and ask really well? “(smile) I think we are all creative, so we can come up with solutions. ”

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