Robert Kalin, co-founder and former CEO of online marketplace Etsy, is reportedly building XR devices like handheld enlarged glass.
As discovered Low passKalin’s new startup Dopple Works is developing a mixed reality device that is reportedly referred to as “loops.” The device’s application has just passed through FCC. This could mean it’s being released nearby.
Note that the details have been heavily edited as FCC applications are typical GOs, and that the loop is a “portable, battery-powered device with WiFi and Bluetooth connectivity and NFC capabilities.” Low pass Additionally, a report focusing on the loop has been rated IP65 for exposure to dust and light water.
I don’t know what a suspicious device will look like the current, However, Dopple Works’ patent has been published for “dedicated handheld spatial computing devices.” This included many images along with standard boiler plates for the intended use case.
In particular, the device may rest in a dedicated cradle in an upright position, which appears to suggest that it is the main method of charging.
Furthermore, the patents are explained there May Includes many features, such as 6DOF tracking sensors, microphones, cameras, speakers and sometimes eye tracking.
With no lens mentions made, it is unclear whether the user holds the device in their own eyes like a monocle or far from them like a magnifying glass.

When it comes to content, patents cover almost everything you expect, from games to educational use cases, with the latter being the most likely target. The trademark application filed by Dopple Works explains that the company is creating “electronic learning toys.”
As discovered Low pass, Dopple Works is made up of former engineers who worked on social VR platforms Mojirahub and altspacevr, Both are currently abolished. Dopple Works CTO Geoff Chatterton was previously head of PayPal’s hardware. Chatterton previously worked at Wimm Labs, a startup for Apple, Dell and Smartwatch.
That said, we’ll create a magnified glass style device None Lenses like the standard XR headset have some unique advantages, but there are also a considerable portion of their drawbacks. It allows children of all ages to interact with mixed reality without worrying about their headset not fitting properly. Its simple design can also promote casual play sessions.
On the other hand, if the loop is a “magic window” intended to keep you away from the user’s eyes, it could be quite similar to the type of augmented reality experience you can already have on a smartphone.