The immeasurable success of Clair Obscur: Expedition 33 is proof of one thing. There is still a real desire and hunger for turn-based JRPGs. The real turn-based experience we’ve seen in recent years, not the real-time action RPG pandaring.
Games that employ this combat design tend to share some commonalities. They tend to have deep systems where many different strategies and builds can be run, and they tend to have different test bosses that put those builds into testing. Both are provided by Claire Obsul to force players into strategies, give synergies and accurate acceptance.
There are a few absolute giants in this title, so I would like to focus on the bosses here in particular. Force players to dodge and parry, and force parry to the level of accuracy expected in the Soulbone title.
There are so many people to choose from, each one has its benefits, but I want to decide everything that is Claire’s obscure and most difficult boss.
10
thick
The queen of idiots
Golgra is the guestral chief who fights multiple times in the game if you want to be involved in all side content. but, Her most powerful form will be encountered when you challenge them to a duel in the village of Guestral.
I’ll admit that this boss squeals on this list for two main reasons. The first is the damage output that Golgra can use at his own whilst the second is that you have to fight alone.
Their combos are very easy to dodge, and their angry stages offer the Starner test. However, the difficulty lies in that fact If you make a mistake, it’s mostly a curtain and you’ll need to try again.
Learning combos means you will have much less fear factors and you can also use this fight as a way to farm XP consistently. But Golgra will make you work for it, that’s certainly true.
9
siren
A deadly dance
Axons are powerful creatures, and in my opinion the first real, difficult test that Claire Obsul has to offer is because every boss at this point in the story feels like a warm-up when compared. The two axons are pretty clean as far as difficulty is concerned, but I think the Sirene balance is slightly easier.
The fights of Shiren are tough as it’s extremely difficult to master combos due to the cinematic nature of animation..
But the most exciting aspect of this fight by Miles is the ability of your boss. Enthralling party membersEffectively leads to them casting friendly fire attacks and killing themselves. This means that dodging those attacks is impossible.
It’s very easy to succumb to her spells and make your whole party fascinate with her intricate dance. However, if you can keep focused and avoid those nasty status effects, you are on the way to break the barrier leading to the monolith.
8
Face/Mask Keeper
I hide the truth through lies
We mentioned thaT Visages is the strictest of two axonsand this is two things. First of all, you have a variety of attacks that this boss can use at his own disposal, thanks to the various masks they can employ, each with their own attacks and effects. However, there is also the fact that the second stage of the enemy will once again raise interest.
When you think you have conquered your boss, you have to take on the mask keeper, A powerful, agile melee attacker supported by three masks that heal buffs, debuffs and mask keepers.
The difficulty of this boss varies from player to player, as it allows you to disable the effect of the mask in the second phase by eliminating enemies with three Val visitors.
But assuming you thought this boss was completely strong like me, it’s a battle that really tests your skills at this point in the adventure.
7
serpenphare
Slippery little snake
Unlike other Overworld Mega-Boss, which have been linked to achievements, Strong, Serpenphare has actually proven to be extremely challenging. They boast of some fast-paced combos, boast attacks that can silence your party, limiting you to just attacks.
Furthermore, they clash very violently, especially when they embrace them as soon as they learn to fly. But that’s not the real reason they occupy this list.
Why they are here That means they can suck the AP from all our party memberswhich means you need a pretty good AP replenishment strategy to deal decent damage from one turn to the next. Needless to say, if they absorb too much, they will explode and become the nucleus that could take you with an explosion.
Combining this with the ability to add shields freely, you’ll have a boss who will be humble if you don’t adjust your strategy to suit your skills. Don’t let that fluffy tail fool you. This snake has fangs.
6
Pain medicine
Final Boss Fake Out
I hope that the sedative will be a grand finale as I walk through the continent and towards the monolith. After this fight is over, our simple little party hero party quickly frying with a big fish. But the good news is that the fight is still worthy of all accumulation.
It’s a tough battle you need, such as avoiding her deadly ineffective meteor and mastering her gradient attacks. But really, the reason this battle brings such a challenge is You still don’t have the paint power, and the 9,999 damage cap is really heavy at your party at this point.
This means you need to lean towards a multi-attack strategy and master each combo that sedates throw your way. However, as mentioned before, there are many future tests.
5
It’s tight
Daddy doesn’t preach
Pain may be a big bad thing that has been promoted throughout the majority of the game, but in the end, the last boss you face is nothing but Mael’s dad. He has not overcome his father’s love, but he will be happy to lay out you if you give them the opportunity.
This boss is not only the most cinematic of all, but also one of the most lethal. Renoir calls for the force of axons to exploit buffs and the most lethal attacks, introducing a third axon into the mix.
Furthermore, the man is calling out his own crazy attacks, such as his empty cross, and the family canvas in his second phase. Many of them are flashier than fatal, but seriously, many of them aren’t the same and you’ll just one shot if you’re not careful.
It’s a battle against many moving parts, it’s a test of endurance, and it boasts one of the most incredible soundtracks. This has been highly praised, especially in this game.
4
Lamp Master (Painting Workshop)
So many limbs
When you finally solve the painted workshop puzzle and unlock the hidden areas of this mysterious realm, you will come across a rather familiar enemy.
By this point, you’ve probably been battling a considerable version of the Lampmaster since your first encounter at Stone Wave Cliff. However, nothing compares to the production of a painted workshop.
This is effectively Simon’s wild game. Here we need to watch the order in which the lamps are lit, and we aim to aim for free purpose and avoid dealing with catastrophic attacks. The only problem is that it’s very difficult to actually see these shots and take action and turn this into a deadly memory game.
But beyond that, this lamp master There are some annoying combo timing, hit like a track, and apply blight to measure properly. This creature places all the lampmaster bosses that came before they were embarrassed, so don’t underestimate them. They are different from the rest.
3
Love drawn
Cohesive parenting
Endless Tower is a true test of Clair Obscur Combat Mastery, asking players to fight all the most powerful enemy variants.
This means you need to understand the best Luminas for each scenario, what characters are best for each battle, and what weaknesses you can take advantage of to reach the next trial.
However, all 32 exams that came before are not as challenging as the last one.. It’s basically like fighting these two at once, and it’s just as scary as it looks.
This duo is very powerful and has a move set that includes many very nasty combos. Needless to say, Paintress Clone can heal yourself with one of the combos. This will make the game even longer. They say love hurts and when I see how hard it hits, I understand why now.
2
Kua
Hey soul sister
While you can’t see many of Maelle’s enigmatic sisters throughout the game’s incredible plot, one thing that’s immediately clear is that she is insanely powerful. So, when you finally defeat all the Nebrons in the floating mansion and have access to the area that houses her painted creations, you know you are in one hell of battle.
In fact, this fight is not difficult as it requires sophisticated builds and airtight strategies. In fact, anything you want to do works. That’s why this is so difficult Coor will heal herself if you do damage to any of her attacks. In effect, this fight means you’ll be infuriated forever unless you learn her combo to Tee.
Of course, you can improve your setup and do more damage than she can heal and overwhelm her. However, it takes the same amount of effort and skill to achieve it.
It is essentially a battle that demands perfection. Otherwise you will feel like you’re crazy on the canvas like poor aline.
1
Simon
Zero expedition, Zero’s mercy
Simon is Clare Obsul’s very own super boss, and the boy is responding to the bill.
All the bosses who came before heading to Abyss in the Renoir draft to fight this expedition Zero member will feel like a child’s play in comparison.
Their first phase is pretty tough, as they easily call you a one-shot, their combos are pretty difficult to master, and if your teammates die in battle, they will be erased from the battlefield, making your resurrection shades of almost useless.
However, this is nothing compared to the second phase. Simon’s health bar becomes even more sponge, and their combos are nothing but insane.
You need exquisite timing just to stay alive, but if you want to melt your health bar before ruining the combo for almost a second, you also need an airtight build.
It’s a matchup made up of fine margins and a large damage counter, and only those who have truly mastered everything Claire’s obscurity has to offer will be the chance.