summary
- Call of Duty 2025 has six unique round-based maps, including WW2 Post New York and the Dark Ether Space Station.
- The new map offers a fierce survival horror experience, including navigating corrupt space stations and ramming through Japanese volcanic temples.
- The evolution of Treyarch’s zombie mode aims to provide a more story-driven cinema experience and push the boundaries of the game’s storytelling.
In Call of Duty 2025 Zombie Mode, you can walk through the illuminated ruins of Nazi nuku New York, fight the undead in the shadows of volcanic eruptions, and survive the horrors of the deep spaces of a station lost in the dark ether.
Famous leaker Tom Henderson revealed through Game Insider Treyarch’s plan, featuring six full-fledged round-based maps that span the entire Call of Duty 2025 lifecycle.
Contains 6 new Call of Duty 2025 Zombies maps
What’s really odd about these maps is how they sound. Consider, for example, Post-First New York, a twisted version of NYC contaminated in radioactive city wastelands.
Some have been beheaded in Vanguard, but this new map could expand the idea and become a full-fledged survival horror experience with underground bunkers and the eerie remains of lost civilizations.
The other is the Dark Ether Space Station. This may be another opportunity to fully realize the concept of monthly 2.0. This corrupt, otherworldly research station sets the stage for zero gravity combat and heart-bending terror, bringing dying stars into orbit.
Two maps of Vietnam and Afghanistan are reportedly in work, and could be reconsidered for the Undead Apocalypse and tied to the storyline of the Black Ops 2 sequel.
Another leaked map is an ancient sanctuary at the edge of destruction at the foot of a Japanese temple, an erupting volcano, and the environment itself can be as likely to be as enemy as a zombie.
Lava flow forces you to adapt on the spot as the bridges collapse, the bridges constantly shifting as the mountains regenerate the topography, collapse, and the bridges collapse. The sky is choked with volcanic ash, and the entire temple section is collapsed under the weight of violent trembling.
Finally, there is a large Transit style map with interconnected locations and vast environments. Specific details about the transport mechanism remain under the wrap, but the original Tranzit map for Black Ops 2 took the bus that ferries players between areas such as bus depots, farms and towns.
If these leaks apply, zombies are about to evolve into a more story-driven film experience and another attempt by Traearch to push boundaries.
The studio has consistently refined what zombies can do.