Here’s the result: Many of us really like it Blue Prince. The game about solving puzzles with constantly changing manners takes a little time to progress, but once you enter, you in. This is supported by data from Steam players, where the game appears to be the most popular, according to a LinkedIn post by Alinea Analytics analyst Rhys Elliott.
I don’t know the official numbers, but Elliott says Blue Prince Sales on PlayStation and Xbox are “very low now”, but around 150,000 people have played it. Elliott suspects that low sales have arisen from games available on Game Pass and PlayStation Plus.
According to SteamDB, the game peaked at over 15,000 simultaneous players, and now has around 13,000 hovering. Steam Global Achievement Stats shows that almost 20% of these players have completed the game’s main goal of reaching Route 46 in the 45-room mansion.
According to Elliott, they spent 20-50 hours on the game since releasing 25% of Steam players just about eight days ago. These are probably players and you can see how deep the rabbit hole is, after business hours filled with dead-end rooms and unsolved puzzles. The percentage of players who just touched the surface is slightly lower at 24%.
If the game is fresh, steam reviews are quite volatile, but Blue Prince It maintains a “very positive” rating with over 2,500 reviews. Elliott points out 57% Blue Prince Players also played Baratoro. This makes sense given how similar the draft room is, which is similar to drawing cards. Both games have logistical elements, so it’s no surprise that players of the same type are attracted to them.