summary
- Treyarch’s Black Ops 6 patch converts the Ricochet blade into a deadly one-hit kill weapon.
- Players are split up in an update, some praise the improvements, others are unhappy with its randomness.
- Competitive communities criticize the unpredictability of blades and drive change in balance.
Treyarch has released what looks like a relatively small Black Ops 6 patch, but the transformation of the Ricochet Blade in the D1.3 sector is scary. The once overwhelmed gimmick is now changing quarterly combat near a bouncing death blender.
Treyarch’s true intention was to activate ammunition that is often overlooked, but we still have seen the inadvertently most infuriating Metashift Black Ops 6.
“We follow your feedback and in fact agree that this ammo type’s use case is too low. The Ricochet Blade deals 100 damage to allow for one hit kill…”
Black Ops 6 buffs have cruel consequences
The D1.3 sector ammunition will be introduced at the Teenage Mutant Ninja Turtles event, which has been running since February 20th, and is expected to close on March 20th. However, the rebound blade does not set the multiplayer lobby to fire and is then treated as more innovative.
The latest patches increase the physics and bouncing speed of the Ricochet Blades, allowing them to hit when touched. Like a deadly pinball, they bouncing unpredictably through corridors and stairwells, making it a hassle to cover them without being wiped out.
Black Ops 6 Ricochet Blades, Nightmare
As soon as the update was released, players discovered how devastating the bounce death machine was, and impossible bank shots and ridiculous multikill clips flooded social media.
While some are now labelled as the best improvement in the game, others have expressed dissatisfaction with its randomness, others have said to add the “most annoying and unfair” mechanism to Call of Duty history.
The competitive community is most upset by the insane level of RNG of the unpredictability of RCochet blades. Erasing a single blade without direct accuracy will test the game’s balance in a way that developers didn’t expect.
The balance of Treyarch against this was to reduce projectile speed and weapon firepower speed, but these are small trade-offs compared to the genocides that modern buffs enable.
With debate gaining momentum, it may be only a matter of time before the fan base demands a rollback. For now, the Black Ops 6 D1. The three sectors remain an angry nightmare that defines meta.
It may have stolen the spotlight, but the latest Black Ops update also fixed an issue with the bypass of the zombie Citadel de Mort. All Warzone’s melee weapons also get the same tactical sprint speed due to a more predictable and balanced movement system.
A more substantial update is expected next month, and as we approach a reboot of Verdansk, it could bring Warzone improvements and new content.