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Pass The Controller > PlayStation > Assassin’s Creed Shadows is the perfect size
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Assassin’s Creed Shadows is the perfect size

March 29, 2025 6 Min Read
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Assassin’s Creed Shadows is the perfect size

I can’t believe I’m saying this, but I’m excited that the assassin beliefs are once again enormous.

That’s not a statement about the topic of launch windows Shadow of the assassin’s beliefs (3 million players in a week) or a cultural cache acquired by a social media manager (so far, at least one vindictive billionaire has occurred on his own social media platform). It is very literally meaning: Shadow of the assassin’s beliefs It’s a massive game and the rules.

Over the years, Assassin’s Creed Game has evolved from a modest open world stealth adventure to a bloated type synonymous with “Ubisoft Map Game.” This evolution reached its peak in the 2020s Assassin’s Creed Valhallait was an infamous game. Data tracking site Howlongtobeat gives average Valhalla Playthrough in about 100 hours, close to 150 hours for a completer run. This adds to three extensions and a free Roguelike mode that was actually designed in the lab to eat up my time. It sank 91 hours later Valhalla I skipped before hitting the credits The whole region The base game.

Bashim makes a leap of faith from the tall tower of Baghdad in Assassin's Creed Mirage

Image: Ubisoft Bordeaux/Ubisoft via passthecontroller

The trigger for Valhalla2023 Assassin’s Creed Mirage It was a breath of fresh air. The entire game is located in one city (Baghdad, 9th century) and its surrounding area, mimicking the form of entries in such an older series Assassin’s Creed Brotherhood. There were several types of collectibles and some reissuing puzzles, but byzantine menus and statistical micromanagement is gone origin, Odysseyand Valhalla. The reviews (including ours of polygons) praised its suppression, and I have to admit, it was good to play the intensive assassin belief game for the first time in years.

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However, the recent release of Shadow of the assassin’s beliefs I unleashed my inner Goldilock. Valhalla It was Tour de Force, but with all the new gray hair I find, my patience with that size game was waning. Mirage It was a welcome change of pace, but it lacked sustainability. shadow It will nail the balance.

where Valhalla I presented that there was too much to do, Mirage All Assassin Creed Games lacked the flow that was released in postThe Witcher 3 world. You know one: you expand the castle spire, the giant tree, or the central mast of the galleon. Scan the horizon and rate all the small question mark icons that polish your view. Next, select one. Because it’s cool like an attractive platform sequence in an underground river. Or, like a sword with the words “unique” or “legend” in the description of an item, it could be rewarding. Probably it’s a quick time event.

Assassin's Creed Shadows Map shows very manageable numbers icons

Image: Ubisoft Quebec/Ubisoft via passthecontroller

shadow We present to learn this flow state. There is an almost meditative quality to leaping through the countryside of 16th century Japan from objective to objective. (It certainly won’t hurt it shadow It is very easy to see and is rendered with the painter’s beauty. ) Not knowing what you find is part of the fun. And most of the time, what you encounter is certainly worth your time.

Sometimes you can stumble over a castle where you are tasked with assassinating several high-level enemies in exchange for unusual armor, or come across a bandit camp filled with the resources needed for your hideout. However, these activities, despite the name of the game, are not all about assassins. Platforming Gauntlets, known as Hidden Trails, and puzzle dungeons, known as Kofun, add diversity. In the temple, you need to track down a handful of hidden objects called lost pages. Even a rhythm-based mini-game called Kuji-Kiri is persuasive even in quick time events. They unlock the mission that fills the backstory of Naoe, one of the dual protagonists.

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Yasuke and Naoe stand in front of the shadow door of the assassin's creed

Image: Ubisoft Quebec/Ubisoft via passthecontroller

To be clear, I say all this from a rather laid back player perspective. I’ve played for over 20 hours just Unlocked Yasuke, the second playable character. The finished companion shadow Say it takes about 40 hours to complete the main story, or the run of the completed person is nearly twice as high (many time, undoubtedly, but significantly less) Ah, it’s never going to end The atmosphere Valhalla). Who knows, maybe I’ll burn out! However, at this rate, the pace and range of your to-do list is perfect.

Well, unless Ubisoft destroys peace with the free Roguelike mode.

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