When someone jumps in for the first time Mario Map 8200cc mode can be a shock. The engine class is intended to be the most difficult challenge in the game, but even so, racing at 200cc can feel awfully punished. There’s a reason: Apparently the numbers don’t accurately represent speed jumps Mario Map 8 I’ll really throw it at you.
As highlighted by the constant dinner Mario Soup, players simply calculate the numbers behind every engine class to find that 200cc is a misnomer. For example, if 200cc feels faster than 150cc, you don’t imagine it. Compared to the speed ratio established by the slow mode, at least 200cc is 38% faster than it should be. Here are some graphs that destroy everything. Kicker? What’s called 200cc is, relatively speaking, really 415cc.
But what makes this so interesting is that players are intuitively observing something has been turned off since the original release. Mario Map 8 For the Wii U, for 10 years, the internet was packed with debates calling the 200cc “silly” and “too fast.” Some people may comis, but it’s also typical to see a rejection reply that tells them to complain, “You need to get used to it.”
There was no other option other than to endure it, but players usually share their strategies to survive the 200cc. The most common suggestion? You will learn to love brakes and perhaps even learn how to “brake drift.” This allows players to manage corners more easily than full speed. Fans are also encouraging each other to pick up lighter characters that handle more easily.
So far, it’s unclear whether it’s a follow-up Mario Kart World 200cc is included. Or whether the mode accurately represents the speed at which the game is supposed to run. For now, players are mostly celebrating their grief Mario Map 8The 200cc of this wasn’t just in my head.
“This is very proven,” reads Mario Bros’s number one reply to X-Post for dinner. “Oh, I knew that!!” Another scream.