Reboots have been popular across all forms of media for decades. Specifically, in the case of video games, it seems there are almost always both old and new developers who are trying to reinvent old IPs in modern times.
As a result of these efforts… various, carefully place them. Sometimes things really worked out first and didn’t have to be reinvented. Even if some reboots don’t burn the world completely like their origins, it won’t make them a bad game.
There was no biggest reception from the fans or the studio, but even that didn’t make it a fun time in itself.
9 Blaster Master Zero
Compact Vania
Blaster Master (which has no connection to the Mad Max character) is a side crawl shooter developed by Sunsoft in the NES era. The game was liked at the time, but gradually became obscure as I received the sequel.
I had one Wiiware reboot in 2010, but it didn’t benefit me any more, but in 2017 I went back again with the Blaster Master Zero.
Zero plays like a more modernized version of the original game. You can freely explore the large, spongy areas within the tank, and blast the beasts as you go, jump out, or explore small passages on foot.
It’s like the middle ground between traditional action games and Metroidvania, with a bit of nonlinear exploration in each area.
The reception was positive but calm. There have been three Blaster Master Zero games so far, but at the time of writing, no one has cracked 1,000 user reviews on Steam. It’s a good game and people know it’s a good game. it’s not sufficient People know it’s a good game.
8 Double Dragon Neon
Brawlin from the 80s
As one of the typical beat games, Double Dragon has come out of the public eye many times over the years, rebooting every time it reappears. But undoubtedly, the game that pulled the entire franchise back from the brink of ambiguity was Double Dragon Neon.
Not only was this game a great old-fashioned brawler, It was a fun parody of both the Double Dragon itself and the classic arcade game.
Everything appears to have layers of 80s-esque cheese, including spicy hairstyles, synth music, and neon lightning, but combat skills unleash new, better special attacks and abilities.
Unfortunately, since neon, double dragon games have not been stupid at all. That spirit still remains in the River City Girls game, featuring both the Lee Brothers and Skalmageddon, but it’s not exactly the same.
7 King Square (2015)
Graham we didn’t know
Sierra’s long-standing point-and-click adventure games series, King Quest went dormant after the release of its eighth game in 1998. Over the next few years there were various attempts here and there, but nothing really appeared until 2015.
King Quest in 2015 is a five-episode adventure game following Graham, beginning as a selfish young man in his time as the king of Daventry, gradually progressing.
It’s not the exact same game as the original – not everything is trying to kill you – for one thing – it’s still a very fascinating story.
Unlike Telltale’s games, This game also has a variety of storytelling.Graham has action, and the resulting rippling results occur in subsequent episodes. It is interesting to see Graham from a more fleshed-out perspective than merely a “king who solves handsome problems.”
6 Kao T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T-T
Lost Mascot Platformer
Kao the Kangaroo is a forgotten 3D mascot platformer since the early 2000s, with the second game in particular achieving small but healthy cult status.
In the late 2010s, we managed to get fresh eyes with updated steam ports like $2.
2022 Kao Kangaroo’s reboot tries to make the game more in line with modern sensibilitiesCrash 1 more than Crash 4.
In addition to all of the normal running and jumping, Kao’s gloves are enhanced with a variety of magical abilities, allowing him to change the way he fights and moves.
It’s still a bit cheaper production, unlike the original game, and it’s definitely freeing up the platform’s greats right away. Likewise, if you like mascot platformers and don’t mind a bit of junk, it’s a fun time.
5 Punch out (2009)
I’d like to have more Macs
Despite being one of Nintendo’s oldest franchises, Punch-Out only had three games (four if you count the original arcade cabinet). The first home release was on NES, followed by a super punch-out of SNES, and nothing was there until the 2009 reboot.
Released for the Wii, the 2009 game was a great game that mixed many cool new mechanics and twists, while fully capturing the original strategic boxing vibe. Almost every boxer on your opponent comes from the original home game, but after defeating everything, you’ll be faced with a remixed version with an all-new move set.
The punch out worked well for sales and reception. So it’s kind of confusion that we haven’t punched any more since. It appears to be underrated by creators, not by games that players underestimate.
4 Specifications: Line
You are not a hero
Spec Ops was originally a series of fairly common tactical war shooters starting with 1998’s Spec Ops: Rangers Lead the Way. It wasn’t a bad series, but it did nothing particularly noteworthy. It was also not enough to stand out from something like Call of Duty.
The series stagnated in 2002, but returned with a big tone shift in 2012 reboot, Spec Ops: The Line. It still looks like a general war shooter on the surface and could have been amortized by many for that exact reason. Combat is functional in simple cases and works beyond the occasional opportunity to shoot windows to release waves of sand.
But without giving anything, This game is actually a massive deconstruction of a war shooter game And military heroism as a whole, some plots can be described as “courage” that we can best describe.
Usually, even if you don’t like war archers, you deserve to be experienced for incredible storytelling.
3 Splatterhouse (2010)
It’s beautifully disgusting
Splatterhouse was a horror-themed side crawl beat M-up released in the late 80s for arcades and home consoles like the Turbografx-16. There were several sequels in the early 90s, but then dormant until 2010 when it was completely rebooted and rethinked.
The reboot is still a 3D beat rather than 2D, but it’s much more focused on damage management. Specifically, both you and your enemies can be torn apart with sufficient damage.
Not only can you use your own amputated arm as a blad bone, you can also suck up health from enemies and shoot tendrils to regenerate bits.
It wasn’t the perfect game. The scaling of difficulty was a bit upsetting and the control was cumbersome. However, there was an excellent presentation, mainly thanks to the hilarious and gross performances from Jim Cummings as a terrorist mask.
2 Return to Castle Wolfenstein
Old fashioned Nazi bathing
When you think about Wolfenstein and reboots, the first thing that comes to mind is probably Wolfenstein: The New Order.
But technically, it’s a reboot restart and definitely not underestimated. It worked in and on its own. Rather, what is more underrated is the first attempt at Wolfenstein’s reboot, his return to Castle Wolfenstein in 2001.
Unlike a much more serious new order, Return to Castle Wolfenstein still goes all out with the rather ridiculous premise of the original series Super Science and the Nazis of World War I, empowered in place of ancient forbidden magic just Super Science.
This is a one-person muddy style shooter game, and can take a subtle approach that explodes with both different weapons suitable for the era and ridiculous gadgets like the Teslagan. In addition to the Nazis and Files, there are also ghosts, zombies and cyborgs.
1 DMC: Devil May Cry
There should be a different name
Ah, poor DMC: Devil May Cry. Your only crime was the name you were born with. I couldn’t say for certain why I encouraged this reboot, A massive departure like this of tone and story, as longtime fans didn’t have it.
Compared to the rest of Devil May Cry Games, DMC lacks its distinctive special sauce, tasty cheese and over-the-top action combination.
However, in Vacuum, DMC is actually a very good character action game. With a fun combat system, lots of weapons, some great boss fights and set pieces, and all the other materials that make this kind of game fun.
The only real problem was that they called it “Devil May Cry” and tried to sell us more at Edgea Dante. If he was called “The Demon Shooting Man,” and his protagonist was named “Greg,” it would probably have been received more warmly.